![]() ![]() Custom characters can still be used in Standard VS. Standard characters are also able to be modified in this way to a modest degree, allowing custom costumes and skill sets to be used in Special VS. These traits range from automatically triggered guard impacts, the ability to cause damage against a blocking opponent, or even a stat increase based on parameters such as an opponent's alignment or gender. Armor, weapons, and accessories may increase health, attack or defense they may also grant skill points that allow the character to equip special traits that affect the character's playstyle. In addition, equipped items now also affect a character's statistics. The player may also change a character's general physique and muscularity. A wide array of new pieces of equipment are available for use in Soulcalibur IV's Character Creation mode, and new options include a wider range of character voices and the ability to change their pitch. Algol, the bonus characters and the Star Wars guest characters cannot have their styles used by player created characters. This differs from Soulcalibur III which had many unique styles such as "Grieve Edge". Instead of including original weapon styles for use with certain classes of fighters, Soulcalibur IV now only allows players to choose which character from the series they would like to have their created character mimic. A new mode called Tower of Lost Souls requires the player to win battles in order to gain rewards.Ĭharacter Creation from Soulcalibur III returns in Soulcalibur IV. Soulcalibur IV features the Story, Arcade, Training and Museum modes. Custom fighters can be created and taken online for versus matches, and new equipment and other items can be earned by completing objectives in the mysterious "Tower of Lost Souls."Īn awesome brawler that has cool characters! Play modes include Story, Arcade, Training, and Active Matching Battle, an endurance-type match that challenges players to defeat as many enemies as possible. Characters also wear destructible armor, which can shatter during fights to expose vulnerable areas. Characters will challenge each other in an assortment of exotic locales while mastering new techniques in combat.The one-on-one fighting system now features critical finishing moves, allowing players to initiate devastating, cinematic coups de grâce to weakened opponents. Familiar fighters from previous Soul Calibur games are joined by several newcomers, including Hilde, Scheherazade, Angol Fear, and even Darth Vader from the Star Wars universe. A special tournament with a mystical prize has drawn combatants from across the galaxy. New characters, environments, and play modes highlight this fourth installment of the fast-paced brawler. Soulcalibur VI releases on PlayStation 4, Xbox One, and PC on October 19.Namco Bandai's weapons-based fighting series makes its high-def debut with Soul Calibur IV. "Having her in Soulcalibur VI needed some pretty complicated adjustments, so much so that she nearly didn’t make the cut," Okubo said. "After we had announced Soulcalibur VI, a lot of fans asked for Tira, so I went to see the development team and asked them to put her in the game, so that’s why she isn’t in the main roster and is DLC." Okubo also explained that Tira was only added because of fan feedback, so she didn't make the initial roster, thus the decision to make her DLC. I personally think we should’ve been more careful about the way we have announced all this." Opinions do differ wildly about these announcements. "As for the reveal, the pre-orders for the season pass started and, since she’s a season pass bonus, we had to make both announcements at the same time. "Having her as part of the season pass and unlocked day one was the result of a lot of internal discussion and debate within the company," Okubo told Kayane. Kayane asked Okubo what the deal with Tira was and why she wasn't just included in the roster. We got clarification from Bandai Namco, but it was pretty late and fans were already confused by that point.Īt Gamescom, professional Soulcalibur player Marie-Laure Norindr, who goes by the tag Kayane within the FGC, got a chance to sit down with the game's producer, Motohiro Okubo. The initial announcement was fairly confusing, as wording implied it might be a preorder, and fans in general reacted poorly to the idea of DLC being announced before the game even released. Earlier this week, Bandai Namco revealed that fan favorite character Tira would be coming to the soon-to-be-released Soulcalibur VI as a bonus character for the season pass or as separate DLC.
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